Sunday, June 20, 2010

Party Wipe. . .




. . .avoided. (Whew)

Now that I have your attention, let's look at what transpired during our June session.

Following the battle at the abandoned warehouse, the party buried Lin'Thalus and Gallameade in a nearby cemetery and then rested. At Gyrr's suggestion, Korik cast the spell, Speak with the Dead, on one of the grimloock assassins that you killed in the warehouse. The spell allowed Korik to ask three questions, but, the only useful information that you were able to glean was that the Grimlocks had planned to assault the local temple of Heironeous. So, to the temple you went. As the group crested a hill, a number of disgusting, writhing, worm-like creatures appeared to spawn out of the ground. Orien was able to sense that the large, purplish creatures were not natural. A battle ensued, with Solanthos successfully webbing three of the four creatures, known as Wystes. This was fortuitous for your company, as it kept a pair of the wystes at bay for quite some time. At one point in the melee, things looked dire. Both Korik and Orien were grappled by one of the beasts, while Gyrr and Ymir were pinioned by another. At the same time, Ymir was partially swallowed by a wyste. Solanthos' keen use of lightning bolts and magic missiles killed off a pair of the creatures, while Ymir killed a third and Orien's call lightning spell destroyed the other.


After the fight, the party was unable to catch its breath, as a scream pierced the afternoon sky, coming from the direction the temple of Heironeous. Rushing to investigate, the group came upon the scene, where a misty cloud enshrouded the temple. Working quickly, Orien attempted to discern whether the cloud around the temple was magical or not. His intuition was correct, as the magical nature of the cloud was revealed. Working in tandem, Agurro then cast a dispel magic that dissipated the cloud and revealed the source of the scream. Several hooded figures were attempting to carry off a shackled woman. Noticing the party, the men in hoods dropped their burden and began showering the newcomers with magic missiles. Their efforts were futile, as they party made quick work of them, saving one lone survivor for questioning. In response to the party's questions, the man babbled hysterically, referring to the end of the world. The woman, a paladin of Heironeous explained to the party that the man worked at a bookstore in town, called the Reality Wrinkle. After being freed from her shackles, she dispensed justice through her longsword, and asked the party to go to the bookstore to free her compatriot. . .a woman by the name of Alein. Alein was also a paladin of Heironeous.

Going to the bookstore, the party split up, with half of the group going through the front door, and the other half looking to go through the back door. Ymir, Solanthos and Orien stepped into the front, while Gyrr tried to break through the back. Gyrr's initial efforts were not only fruitless, but, they served to alert the clerk at the front of the store that the place was under assault. The clerk ran up the stairs to sound the alarm, while a disgusting amporphous creature with lots of eyes and mouths, oozed out into the store and began gibbering and spitting at the occupants of the room. Ymir and Solanthose were blinded, as was Agurro. Korik cast a silence spell on himself, so that the gibbering mouther's confusion effect would be negated. After a few rounds though, he realized that the silence was also preventing the party's spell casters from exercising their powers. He dispelled the silence shortly thereafter and the party was finally able to kill the thing.

After this battle, the party's casters have found themselves out of spells, save for a few level 0 and level 1 spells. Understanding the urgent need to find Alein, the party must consider continuing its investigattion in the bookstore, or, whether prudence should prevail and cause the group to rest for a day before coming back. . .

Of note:
There were only 6 characters in our latest session. David Wasserman was unable to attend, and so his ranger did not end up joining the group yet. Drake, the ranger/scout/rogue has not yet made an appearance either. The encounters that the party fought were already tailored to challenge a party of 8. I did not scale them back for a group of 6, thus they were very difficult. As such, I will not penalize the party for resting for 24 hours in order to regain spells etc.
The group earned a ton of experience, but, you are still about 1800 away from leveling. If we have a productive session next time, you should be able to reach 7th level, so, I would advise everyone to have 6th level and a 7th level sheet available for the next session.